Mac compatibility
Monster Hunter Wilds runs on Mac with Apple Silicon through Hrava - recommended graphics engine D3DMetal. New demanding title; no kernel anti-cheat, but hardware requirements are high. Real frames from your GPU - no cloud, no streaming.
| Platform | Mac with Apple Silicon (M1 and newer), macOS 14+ |
| How it runs | Native - DirectX is translated to Apple Metal (no cloud, no Windows) |
| Recommended engine | D3DMetal - direct DirectX 11/12 translation to Apple Metal, the fastest path for many new games. |
| Setup | D3DMetal |
| Anti-cheat | No kernel-level anti-cheat |
Buy Hrava ($39) and download the app - one small .app, no Terminal, no drivers.
Sign in to Steam inside Hrava and install Monster Hunter Wilds through the built-in SteamCMD.
Hrava picks the engine (D3DMetal) and launches the game natively on your GPU. Optionally, export it as a standalone launcher.
Native, no cloud. $39 - 14-day money-back guarantee.
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