Outer Wildson your Mac.
Outer Wilds runs on Mac with Apple Silicon through Hrava - recommended graphics engine DXMT. Single-player adventure, runs flawlessly. Real frames from your GPU - no cloud, no streaming.
Know your setup
The details that matter.
- Mac & macOS
- Mac with Apple Silicon (M1 and newer), macOS 14+
- Graphics engine
- DXMT - DirectX 11/12 on Metal, optimized for Apple Silicon.
- Additional setup
- Bundled
- How it runs
- Native - DirectX is translated to Apple Metal (no cloud, no Windows)
- Anti-cheat
- No kernel-level anti-cheat
- Performance
- No FPS benchmark published here. Results depend on your Mac, settings and game version.
Before you press Play
A profile, not a promise.
This is an existing catalog profile, not a benchmark or a guarantee for every Mac. Check the setup and game-specific notes before purchasing.
Game updates, launchers and anti-cheat can change compatibility. A catalog listing is not a guarantee that every mode works on every configuration.
Short answer: yes, on an Apple Silicon Mac - through a compatibility layer, not a Mac build. Mobius Digital talked about Mac and Linux versions around launch, but none ever shipped, and in 2026 the Steam page is still Windows-only.
Hrava runs the real Windows build and translates its DirectX calls to Apple Metal, so the frames come from your own GPU. You keep your existing Steam copy - Hrava is a compatibility layer, not a store.
Cloud gaming needs no compatibility layer, but you are renting forever and playing a compressed video feed. A local layer costs once and keeps working offline. See the full comparison.
| Method | Runs on your GPU | Needs Windows | Cost |
|---|---|---|---|
| Hrava | Yes - DirectX to Metal | No | $39 once |
| CrossOver | Yes | No | $54 every year |
| Cloud gaming (GeForce NOW, Boosteroid) | No - video stream, needs fast internet | No | ~$90-200 a year, forever |
| Parallels / virtual machine | Partly - weak 3D, no DX12 | Yes, plus a licence | $99.99 a year + Windows |
| Boot Camp | - | - | Not available on Apple Silicon at all |
From library to launch
Your next three steps.
- 01
Check your game.
Review the requirements and limitations above. If something is unclear, contact support before purchasing.
- 02
Bring your library.
Install the latest Hrava app. Sign in to Steam and install a game you own.
- 03
Use the game’s profile.
Apply the recommended profile and complete any additional setup. Start with conservative graphics settings for your Mac.
Game titles and artwork belong to their respective owners. This page describes a Hrava compatibility profile, not an official port or a game purchase.