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Mortal Shell II game artwork
Your next world.
Catalog profile · check requirements

Mortal Shell IIon your Mac.

Mortal Shell II runs on Mac with Apple Silicon through Hrava - recommended graphics engine D3DMetal. A souls-like from Cold Symmetry, built on Unreal Engine 5.6. Hrava selects the DX11 renderer for it automatically, which is what makes it run cleanly on Apple Silicon. Also searched as Mortal Shell 2. Real frames from your GPU - no cloud, no streaming.

Game footage · results depend on your Mac and settings.

Know your setup

The details that matter.

Mac & macOS
Mac with Apple Silicon (M1 and newer), macOS 14+
Graphics engine
D3DMetal - direct DirectX translation to Apple Metal. Hrava launches this title on its DX11 renderer, the path it runs cleanly on; you do not have to set anything.
Additional setup
Apple Game Porting Toolkit
How it runs
Native - DirectX is translated to Apple Metal (no cloud, no Windows)
Anti-cheat
No kernel-level anti-cheat - single-player
Performance
No FPS benchmark published here. Results depend on your Mac, settings and game version.

Before you press Play

A profile, not a promise.

Use Hrava 2.2.22 or newer for the cinematic fix, plus D3DMetal. Game updates and your Mac can affect results.

Game updates, launchers and anti-cheat can change compatibility. A catalog listing is not a guarantee that every mode works on every configuration.

Ask about your setup

From library to launch

Your next three steps.

  1. 01

    Check your game.

    Review the requirements and limitations above. If something is unclear, contact support before purchasing.

  2. 02

    Bring your library.

    Install the latest Hrava app. Sign in to Steam and install a game you own.

  3. 03

    Use the game’s profile.

    Apply the recommended profile and complete any additional setup. Start with conservative graphics settings for your Mac.

Game titles and artwork belong to their respective owners. This page describes a Hrava compatibility profile, not an official port or a game purchase.