Your next world.Mortal Shell IIon your Mac.
Mortal Shell II runs on Mac with Apple Silicon through Hrava - recommended graphics engine D3DMetal. A souls-like from Cold Symmetry, built on Unreal Engine 5.6. Hrava selects the DX11 renderer for it automatically, which is what makes it run cleanly on Apple Silicon. Also searched as Mortal Shell 2. Real frames from your GPU - no cloud, no streaming.
Know your setup
The details that matter.
- Mac & macOS
- Mac with Apple Silicon (M1 and newer), macOS 14+
- Graphics engine
- D3DMetal - direct DirectX translation to Apple Metal. Hrava launches this title on its DX11 renderer, the path it runs cleanly on; you do not have to set anything.
- Additional setup
- Apple Game Porting Toolkit
- How it runs
- Native - DirectX is translated to Apple Metal (no cloud, no Windows)
- Anti-cheat
- No kernel-level anti-cheat - single-player
- Performance
- No FPS benchmark published here. Results depend on your Mac, settings and game version.
Before you press Play
A profile, not a promise.
Use Hrava 2.2.22 or newer for the cinematic fix, plus D3DMetal. Game updates and your Mac can affect results.
Game updates, launchers and anti-cheat can change compatibility. A catalog listing is not a guarantee that every mode works on every configuration.
Ask about your setupFrom library to launch
Your next three steps.
- 01
Check your game.
Review the requirements and limitations above. If something is unclear, contact support before purchasing.
- 02
Bring your library.
Install the latest Hrava app. Sign in to Steam and install a game you own.
- 03
Use the game’s profile.
Apply the recommended profile and complete any additional setup. Start with conservative graphics settings for your Mac.
Game titles and artwork belong to their respective owners. This page describes a Hrava compatibility profile, not an official port or a game purchase.